You are entering the house. One thing drew your attention. Near the doors there is lying a gun and an old oil lamp. Which one do you choose?
You are entering the basement. You don't know what to expect, but in the same time you are running out of time.

Game manual

The main game objective is to finish the plot. At the beginning of the game you’ll learn parts of the story but the rest is up to you. To move further you have to explore smaller parts of the main board by clicking on them and solving puzzles that you’ll discover. There may be many things you may find, but there is always a chance that you may find nothing. The puzzles you have already discovered may be accessed and solved at all times. Typing the solution in doesn’t use up your action points. Exploring every small part of the board will use up one of your „action points”, so choose wisely. Moving to another location is a reward and doesn’t cost action points. If you find yourself in a position when you don’t have any of said points, you can draw a „stress card” which will give you some of them in exchange for one of your evidence cards that you may find. There are many endings, and the number of evidence cards you collect will define which one is yours.

Dictionary

Puzzles

As said before you’ll encounter some puzzles to solve. The solution might be a word, date, number sequence etc. Solving a puzzle gives you the ability to make progress in the game and move to another locations. The number of cards that is needed to help you find a solution is always visible in your main panel.